How to play checkers

  1. You are red and move first. Tap a piece, then tap a highlighted square to move.
  2. Ordinary pieces (men) move one square diagonally forward onto dark squares.
  3. Captures are mandatory: if you can jump over an adjacent enemy piece into the empty square beyond, you must take a jump. Chain extra jumps with the same piece while they exist.
  4. Reach the far row to get crowned a king 👑 — kings move and capture diagonally in both directions.
  5. Win by capturing every enemy piece, or by leaving your opponent with no legal move.

3 winning tips for beginners

About the AI: Easy plays casually (good for kids learning the game), Medium thinks 2 moves ahead, and Hard searches 4 moves deep with alpha-beta pruning — it will punish careless jumps. Multi-jump traps are its specialty.

🔗 See also

Frequently asked questions

Do you have to jump (capture) in checkers?

Yes. Under official English draughts rules, capturing is mandatory: if any of your pieces can jump an opponent's piece, you must take one of the available jumps. If the jumping piece can keep jumping, it must continue the multi-jump in the same turn.

What is the difference between checkers and draughts?

They are the same game. "Checkers" is the usual name in North America; "draughts" is used in the UK and much of Europe. This game follows English draughts rules on the standard 8×8 board with 12 pieces per side.

Can I play checkers online for free with no sign-up?

Yes — this checkers game is completely free, runs in your browser and needs no account. Play against the computer on three difficulty levels or play a friend on the same device.

How does a piece become a king in checkers?

When a man reaches the farthest row of the board, it is crowned a king and the turn ends immediately. Kings can move and capture diagonally in both directions, one square at a time, making them much stronger than ordinary pieces.

How do you win at checkers?

You win by capturing every one of your opponent's pieces, or by blocking them so they have no legal move on their turn. A game can also end in a draw if neither side captures for 50 moves.